Starcraft 2 Mods
Starcraft 2 is one of my favorite games. I learned a lot about game design and coding through its powerful map editor, with which I've made over a hundred games since I was seven years old.
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                                      Glorious Fleet
                            Glorious Fleet is an experimental take on the real-time conflict genre, in which you manage a fleet of ships which you can use to defend and attack against your friends. Diplomacy and intrigue ensue in an experience that is as much a game as it is a social experiment!
                            Start: September 2023
                            Experiment concluded
                         
                                      SUBDELVERS
                            Subdelvers is a top-down co-op roguelike horror game in which you must reach paradise in the center of the Earth, avoiding  all the horrors in between... I created Subdelvers to learn networking and use skills gained in Mage Tanks to focus more on narrative.
                            Start: February 2024
                            Main project: In active production
                         
                                      Fortress of Code
                            The culmination of a decade's worth of designing card games. Fortress of Code is my de facto magnum opus of the genre- a strategic card game where players construct a deck and play a campaign against AI or play against their friends. Control one of four factions of Codits, digital creatures living in the Codescape, and construct your Fortress.
                            Start: November 2022
                            On hold (April 2023)
                         
                                      Mage Tanks: Privacy Statement
                            This is the official privacy statement for Mage Tanks.
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                                      Mi Alliance: Invasion
                            A Java mod that brings the Mi Alliance of my fantasy worlds into Minecraft 1.16.5, an intelligent enemy bound on colonizing the world and supplanting the player. Mi Alliance promises new gameplay in the form of a constant war, the creation and battling of armies, the discovery of the secrets of who the Mi really are, and mi mi mi.
                            Released: June 2022
                            Currently actively updated
                         
                                      Mage Tanks!
                            Do you really think wizards have waged war against each other with just robes and wands for thousands of years? Nooo! They recently invented the tank- and the Mage Tank flings fireballs, ice storms, huge rocks and electric beams at its enemies. Welcome to Mage Tanks- a pocket RTS game where you collect, upgrade, and command your army of tanks!
                            Start: May 2023
                            Main project: In active production
                         
                                      Fight With Mi
                            Fight With Mi is my de facto short indie story game project. It tells a tale of warfare, loss, and determination.
                            Start: March 2024
                            Main project: In active production
                         
                                      Yuika in the Thoughtsea
                            The culmination of many of my works, Yuika in the Thoughtsea tells the emotional story of Yuika, an eccentric young lady who speaks to her AI chatbot friend Seer in 2032. You play as Seer- and must choose how you will help her. Your choices decide how you would go through life, and how you would define the relationships between man and machine. Explore the terrifying Thoughtsea and its horrors, and fight to give Yuika the ending she deserves.
                            Start: August 2023
                            Main project: In active production
                         
                                      ALLOCATOR ONE
                            Delving back into story-rich games, Allocator One is a deep visual novel about the human condition based on the character of the same name. When an AI designed to save humanity wakes up to an exploding Earth, it seeks to know what humanity exactly is in the process of saving it- something only you can tell it. Philosophy, mystery, adventure and science-fiction blend into a gripping tale where YOU decide the fate of humanity.
                            Start: May 2023
                            On hold (July)
                         
                                      Planetary Contact
                            An experimental exercise in programming, Planetary Contact is my first Godot game and a reimagination of an original Gamemaker: Studio game I made back in 2017. Manage, lead, and control a fleet of starships under your command. Complete missions, upgrade your fleet, and crush your enemies!
                            First version: October 2022